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Civilization vi update january
Civilization vi update january







As such, I want to focus less on the game itself (did I mention that it’s pretty great?) and more on how the port–that, honestly, I never thought we’d see–holds up. Thus, you won’t be surprised to know I went into this review expecting to love the game. Secondly, I managed to be good enough that Santa brought me a new iPad Pro, so I spent these last two weeks breaking it in with marathon sessions of Civilization VI.Ĭivilization VI came to PC and Mac back in 2016 and I loved it enough on my Mac that it nabbed the top spot of my Best Games of 2016 list.

civilization vi update january

First of all, two of my kids have seen the light in regards to Santa, so they know those Xbox games came directly from their already meager inheritance rather than an elvish sweat shop. Not only are the kids home, but they’re hopped up on gingerbread and peppermint not to mention the entitlement that comes along with being told they’re “good” based solely on presents received from a mystical fat guy.

civilization vi update january

It's no longer a game and so I have stopped playing.My kids had nearly two weeks off school for the holiday break, which usually translates to some of my worst headaches of the year. I did this a few times and then realised I could bleed all these dry of their money and resources whilst my coffers are filling up at over 4000 pieces of gold a turn my whole nation id ecstatic because I've cornered all the luxuries, my strategic resource stocks are full to the limit, and so on. URANIUM! I can get the same type of deal with all the other nations who consider me as friend. In exchange, I've received the Truffles luxury, 367 pieces of gold for 30 turns, 3 units of aluminium, 6 units of coal and 5 units of. I've just been able to sell Pericles (for example) one unit of Uranium. I 'm now finding that AI nations will pay say 200+ for one unit of coal - fair enough BUT they will also pay 330/turn for 30 turns too. Buying in bulk should lead to a discount I agree but selling/buying units one at a time: I find boring. BUT, in the same turn, they will buy all 50 units, one at a time. The AI nation might have enough to buy more than 50 units of oil BUT when I try to sell them two or more units, they refuse to pay more or very little more. I might be wanting to sell say a unit of oil, for example, and get offered (say)180 pieces of gold. On my first game, though, I started to notice some irritants that made dealing very boring.

civilization vi update january civilization vi update january

I enjoyed the challenge of maintaining loyalty and governing cities. Gathering Storm:The Dealing System is so so flawed - it becomes a game stopper imho After a year of waiting for the price to drop, I bit Gathering Storm:The Dealing System is so so flawed - it becomes a game stopper imho After a year of waiting for the price to drop, I bit the bullet and bought GS.









Civilization vi update january